MALORY TOWERS
Production Design · Seasons 2–4

AN EVOLVING SCHOOL WORLD
The school needed to feel continuous from season to season while allowing new spaces, hidden routes and expanded architecture to emerge naturally from the existing world. Familiar environments were recreated and refined, while new sets extended both the geography and dramatic possibilities of the school.
Season One established the school’s core set decoration. During Seasons 2–4, I maintained that visual continuity as Production Designer, working with the set decorators who followed me to preserve and, whenever budgets allowed, build upon the original dressing while introducing and adapting new environments.
ROLE
Production Designer · Seasons 2–4
Set Decorator · Season One
SCOPE
Studio recreation
New set design
Set completion and redesign
Window shoot-offs and exterior extensions
UK and Canadian art-department coordination
EVOLVING THE ESTABLISHED SCHOOL



REBUILDING AND EXPANDING THE SCHOOL
When the production moved studios, key sets had to be recreated and adapted, including work around missing or altered architectural elements. The rebuilt environments also created opportunities to improve circulation, shooting angles and the sense of a larger school beyond the frame.


THE SECRET ROOM SEQUENCE


DORMITORIES AND DAILY LIFE
The dormitories and supporting rooms needed to carry the routines, friendships and hierarchies of school life while remaining flexible for ensemble staging and recurring production needs.



DESIGNING CONTINUITY ACROSS SEASONS
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